List of electronic literature works
Electronic literature is a literary genre defined as “born digital” works that use computational media to create artistic literary effects with an expanded repertoire that goes well beyond words.[1]
See the overall links to electronic literature authors, critics, resources, and works.
Timeline
1950s
See Category:Electronic literature works by decade: Category:1950s electronic literature works - - - - - --
- Strachey love letter algorithm is a combinatory algorithm for the Manchester Mark 1 computer which could create love letters.
1960s
See Category:1960s electronic literature works
- ELIZA, natural language processing computer program
- The Sumerian Game, text-based strategy video game of land and resource management
1970s
Category:1970s electronic literature works
- Blikk (artwork), a Norwegian art installation by Irma Salo Jæger (1970, recreated in 2022)
1980s
Category:1980s electronic literature works
- Portal, text-based video adventure by Rob Swigart (1986)
- afternoon, a story, written in 1987 and published by Eastgate Systems in 1990, one of the first hypertext novels by Michael Joyce (1987, 1990)
1990s
Category:1990s electronic literature works
- King of Space (1991) by Sarah Smith
- Agrippa (A Book of the Dead), artwork-based poem by William Gibson (1992)
- Victory Garden by Stuart Moulthrop (1992)
- Forward Anywhere, hypertext narrative by Judy Malloy and Cathy Marshall
- Uncle Buddy's Phantom Funhouse (1993) by John McDaid
- I Have Said Nothing (1993) by Jane Yellowleas Douglas
- Marble Springs (1993) by Deena Larsen
- Its Name Was Penelope (1993, 2016) by Judy Malloy
- Patchwork Girl by Shelley Jackson (1995)
- Notes Toward Absolute Zero (1995)
- My Boyfriend Came Back from the War, hypertext artwork by Olia Lialina (1996)
- Six Sex Scenes, novella by Adrienne Eisen (1996)
- Twelve Blue, hypertext fiction by Michael Joyce (1996)
- 253 or Tube Theatre by Geoff Ryman (1997)
- Samplers: Nine Vicious Little Hypertexts (1997) by Deena Larsen
- Califia, Marjorie Luesebrink M.D. Coverley
- Egypt: The book of Going Forth by Day Marjorie Luesebrink M.D. Coverley
- The Impermanence Agent (1998 -2002) See History of the Web Browser
- Light-Water: a Mosaic of Meditations, hypermedia poetry by Christy Sheffield Sanford (1999)
- The Unknown by William Gillespie, Scott Rettberg, and Dirk Stratton (1999)
2000s
Category:2000s electronic literature works
- Califia (2000) by M.D. Coverley
- Storyland by Nanette Wylde (2000)
- Lexia to Perplexia by Talan Memmott (2000)
- Of day, of night by Megan Hayward (2000, 2002)
- Tramway by Alexandra Saemmer (2000/2009)
- Nio by Jim Andrews (2001)
- These Waves of Girls by Caitlin Fisher (2001)
- Talan Memmott's (2001, Flash) The Hugo Ball interprets Hugo Ball's "Gadji beri bimba."[2]
- haikU by Nanette Wylde (2001)
- Firefly (2002) by Deena Larsen
- Meaning Maker, conceptual, social practice art project by Kent Manske and Nanette Wylde (2006)
- Game, game, game and again game by Jason Nelson (2008),
2010s
Category:2010s electronic literature works
- The Mongoliad, fictional narrative by Neal Stephenson and Greg Bear (2010)
- Déprise (2010)
- Böhmische Dörfer, digital poem by Alexandra Saemmer (2011)
- Between Page and Screen (2012) by Amaranth Borsuk
- Clockwork Watch, collaborative storytelling project, Yomi Ayeni (2012)
- Modern Moral Fairy Tales (presented in 2012) by Deena Larsen
- Depression Quest, interactive fiction game by Zoë Quinn (2013)
- Notes on the Voyage of Owl and Girl (2014) by J.R. Carpenter
- Nothing you have done deserves such praise (2013), I made this. you play this. we are enemies (2009), and Scrape Scraperteeth (2011) are examples of the intersection of games and poetry by Jason Nelson.
- Queers in Love at the End of the World, hypertext game by Anna Anthropy (2013)
- Shan Shui (2014) by Chen Qian Xun
- Notes on the Voyage of Owl and Girl by J.R. Carpenter (2014)
- 1000 Days of Syria (2014), hypertext fiction game by Mitch Swenson
- With Those We Love Alive (2014) by Porpentine
- The Old Axolotl, Polish digital novel by Jacek Dukaj (2015)
- The Imaginary 20th Century (2016)
- Poesie Elettroniche (2016) The Imaginary 20th Century, historical comic novel by) Norman M. Klein (2016)
- Playing with Rose: Exploring a New Conceptual Language (presented in 2016) by Deena Larsen
- C ya laterrrr, hypertext fiction by Dan Hett (2017)
- Dictionary of the Revolution (2017) by Amira Hanafi
- Andromeda and Eliza (2017) by Deena Larsen
- This is a Picture of Wind (2018) by J.R. Carpenter
- ReRites, poetry work by David Jhave Johnston (2019)
- No World 4 Tomorrow (2019) by Lyle Skains
2020s
Category:2020s electronic literature works [edit source]
- An Island of Sound (2022) by J.R. Carpenter
- Figurski at Findhorn on Acid (2001, 2021) by Richard Holeton is a hypertext novel with three characters centered around a mechanical pig.
- We Descend (2003, 2017, 2023) by Bill Bly
- V-R-erses An XR Story Series (2019-2024) by Mez Breeze
References
- ^ "Teaching Electronic Literature – To facilitate and promote the teaching of electronic literature in academic settings". Retrieved 2025-06-20.
- ^ Scott, Rettberg, 2008/01/01, Dada Redux: Elements of Dadaist Practice in Contemporary Electronic Literature, Fibreculture Journal
See also
- The NEXT Museum, Library, and Preservation Space
- Eastgate Systems
- See Category:Electronic literature award winners