List of electronic literature works

Electronic literature is a literary genre defined as “born digital” works that use computational media to create artistic literary effects with an expanded repertoire that goes well beyond words.[1]

See the overall links to electronic literature authors, critics, resources, and works.

Timeline

1950s

See Category:Electronic literature works by decade: Category:1950s electronic literature works - - - - - --

1960s

See Category:1960s electronic literature works

  • ELIZA, natural language processing computer program
  • The Sumerian Game, text-based strategy video game of land and resource management

1970s

Category:1970s electronic literature works

  • Blikk (artwork), a Norwegian art installation by Irma Salo Jæger (1970, recreated in 2022)

1980s

Category:1980s electronic literature works

1990s

Category:1990s electronic literature works

2000s

Category:2000s electronic literature works

2010s

Category:2010s electronic literature works

2020s

Category:2020s electronic literature works [edit source]

References

  1. ^ "Teaching Electronic Literature – To facilitate and promote the teaching of electronic literature in academic settings". Retrieved 2025-06-20.
  2. ^ Scott, Rettberg, 2008/01/01, Dada Redux: Elements of Dadaist Practice in Contemporary Electronic Literature, Fibreculture Journal

See also